Peter Mahnke
on 6 November 2013

Planning a cathedral at the bazaar


This article is more than 11 year s old.

So I am stretching the metaphor a bit, but I think it accurately explains my experience of the recent cloud sprint in San Francisco.

The week starts with some presentations and talks about where we are now and where we want to be from a company, marketplace and product perspective.  This lasts about two hours, then all 115 of us are set free to figure out what we can do to help best achieve these visions. Things are more organised than at an unconference , there are tracks and rooms and sessions planned, but it is all very fluid.  Each day reveals itself and  the week gathers its own momentum.


Some people are here to finish off some work and coordinate releases. Some people are trying to plan the next six month cycle with team-mates they only see a few times a year. Some people have just joined the company and some people are trying to design for the next year or more.  That’s us.

While most here are looking at April, we are brainstorming, paper prototyping, grabbing stakeholders, talking to users, meeting with developers and trying to build that shared vision for a set of products and where they might go in the future — inspiring, chaotic, impossible, crazy, amazing.

But we are also trying to finish things off from the last cycle, pay some technical debt, polish up a few things.  We are trying to listen to what else is happening, it all moves so fast. We also sign-up to get at least four other smaller things done in the next month.

At the end of the week, a few things are finished. Even better, a few more big things are planned. Dozens of drawings, hundreds of post-it notes are photographed. We shake hands with friends and colleagues that we will only talk to online for a few months and head home to get building.


Newsletter
signup

Get the latest Ubuntu news and updates in your inbox.

By submitting this form, I confirm that I have read and agree to Canonical's Privacy Policy.

Related posts


bethcollins
17 March 2022

How we implemented an interactive Live Demo Box

Article Design

The Vanilla squad recently spent a two week sprint prototyping an interactive live demo box. We were tasked with coming up with a proof of concept, to enable demoing of each variant of our examples dynamically. A few guest developers were able to joined us, which meant four of us were able to dedicate a

bethcollins
17 March 2022


Lyubomir Popov
23 June 2025

Revolutionizing Web Page Creation: How Structured Content is Slashing Design and Development Time

Article Ubuntu

Co-authored with Julie Muzina A year ago, during our Madrid Engineering Sprint, we challenged ourselves to dramatically reduce, or even eliminate, the need for constant design involvement in the day-to-day creation of web pages. Our strategy for achieving this is based on a smarter, more structured approach to content....

Lyubomir Popov
23 June 2025


Leia Ruffini
14 April 2025

How we ran an effective sprint to refresh our website, Part 1

Article Design

Part 1 of how we ran a design sprint to refresh our website. Sharing what worked, what didn’t, and lessons from designing for open source in mind.

Leia Ruffini
14 April 2025