Blog posts tagged
"design team"

16 posts


Leia Ruffini
14 April 2025

How we ran an effective sprint to refresh our website, Part 1

Article Design

Part 1 of how we ran a design sprint to refresh our website. Sharing what worked, what didn’t, and lessons from designing for open source in mind.

Leia Ruffini
14 April 2025


Marina Castejon
20 January 2022

Accessible by design: How we are designing for accessibility at Canonical

Article Design

In this blog post, I will talk about some of the most important considerations when it comes to building UIs that are accessible by design and how we are approaching this challenge at Canonical to continuously improve the accessibility of Vanilla, our open source design system and CSS framework. Background When I joined...

Marina Castejon
20 January 2022


Bartek Szopka
10 January 2022

Release of Vanilla framework v3.0

Article Ubuntu

We’ve just released Vanilla v3.0 – a new major update to our CSS framework. It includes a few significant updates and improvements around spacing variables, responsive breakpoints, a new expanding search box and various updates to existing components. Important aspects of the release include dropping a noticeable chunk...

Bartek Szopka
10 January 2022


Claudio Gomboli
19 April 2021

Multiculturalism and globalisation in user experience

User Experience Design

The worldwide Internet audience is growing exponentially less English speaking and less Western centred. In order to engage with this multicultural audience, designers need an interdisciplinary approach in order to expand the design practice with cross-cultural methods.

Claudio Gomboli
19 April 2021


Anthony Dillon
5 February 2020

Design and Web team summary – 5th February 2020

Article Design

This was a fairly busy two weeks for the Web and Design team at Canonical.  Some of us attended our internal roadmap alignment sprint in Cape Town. These trips are extremely valuable for the Web and Design team as we interact with almost all teams across the company.  Here are some of the highlights of

Anthony Dillon
5 February 2020


Karl Waghorn-Moyce
21 November 2019

The lifecycle of a component

Design Design

Vanilla Framework is a living design system for our products that will grow along with our organisation. Vanilla’s component library is used by many internal and external websites along with the cloud applications JAAS dashboard and MAAS UI. We release updates approximately every 2 weeks, either for bug fixes,...

Karl Waghorn-Moyce
21 November 2019


Karl Waghorn-Moyce
13 June 2019

New release: Vanilla framework 2.0

Article Cloud and server

Over the past year, we’ve been working hard to bring you the next release of Vanilla framework: version 2.0, our most stable release to date. Since our last significant release, v1.8.0 back in July last year, we’ve been working hard to bring you new features, improve the framework and make it the most stable version

Karl Waghorn-Moyce
13 June 2019


Robin Winslow
26 January 2019

Our new team practices site, and the democratic repository behind it

Design Desktop

A month ago, we published our web and design team practices website, from the repository that we’ve been building up for nearly two years now. I’ll try to explain why I am so proud of it. Why practices? A strong team needs agreed standards and principles, to help anchor discussions and illuminate common goals. When

Robin Winslow
26 January 2019


Karl Waghorn-Moyce
13 September 2018

Leading the Vanilla design system

Design Cloud and server

After a busy year of working on our Vanilla CSS framework, I wanted to reflect upon what I have learned, and share my thoughts on leading the design for a growing design system. How it all began Whilst working as a visual designer across our suite of Cloud and Web products, I became aware of

Karl Waghorn-Moyce
13 September 2018


Juan Real
17 August 2018

Snapcraft at Europython 2018

Design Internet of Things

In July, several members of our advocacy and design teams went to Europython 2018 in Edinburgh. It was a really well-organised event, mixing great speakers from a vibrant community at a great location. The main reason for us to get closer to the Python developer community was to promote Snapcraft as the best way to

Juan Real
17 August 2018


Canonical
26 July 2016

New starter Raul (UX designer) – “I want to challenge myself to do the most difficult things”

Design Ubuntu

Meet the newest member of the design team, UX designer Raul Alvarez, who will be working on the Ubuntu convergence story. Raul will be bringing new ideas to improve our apps to allow for a seamless experience across all devices. We caught up with him to tell us more about his background and what attracted

Canonical
26 July 2016


Canonical
27 June 2016

New starter Davide (Project Manager) – “A working team is very precious”

Design Ubuntu

Meet the newest member of the Design Team, project manager Davide Casa. He will be working with the Platform Team to keep us all in check and working towards our goals. I sat down with him to discuss his background, what he thinks makes a good project manager and what his first week was like

Canonical
27 June 2016


Canonical
12 June 2015

SDK Convergence Sprint 2015

Design Ubuntu

Last week the SDK team gathered in London for a sprint that focused on convergence, which consisted of pulling apart each component and discussing ways in which each would adapt to different form factors. The SDK provides off-the-shelf UI components that make up our Ubuntu apps; however now we’re entering the world of Unity 8

Canonical
12 June 2015


Canonical
13 November 2014

Community interview: Victor Thompson and Andrew Hayzen

Featured Ubuntu

Victor and Andrew are two inspiring Community developers that have devoted their spare time to contribute to the Ubuntu Touch Music App team. I sat down with them during the Washington Device Sprint in October where they told us how they drew inspiration from the Design Team, and what drives them to contribute to Ubuntu.

Canonical
13 November 2014


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