Blog posts tagged
"snapcraft.io"

279 posts


Igor Ljubuncic
18 July 2019

Handy snapcraft features: Remote build

Article Desktop

As you probably know, there are many ways you can build snaps: locally using snapcraft, with CI systems like Travis, through Launchpad, and also via the free online Snapcraft Build Service. Now, a new preview feature called Remote build also allows you to build snaps for multiple architectures directly from the command...

Igor Ljubuncic
18 July 2019


Sarah Dickinson
15 July 2019

Octave turns to snaps to reduce dependency on Linux distribution maintainers

Article Desktop

Octave is a numerical computing environment largely compatible with MATLAB. As free software, Octave runs on GNU/Linux, macOS, BSD, and Windows. At the 2019 Snapcraft Summit, Mike Miller and Jordi Gutiérrez Hermoso of the Octave team worked on creating an Octave snap in stable and beta versions for the Snap Store.  As...

Sarah Dickinson
15 July 2019


Igor Ljubuncic
4 July 2019

Faster snap development – additional tips and tricks

Article Desktop

Recently, we published several blog posts, aimed at helping developers enjoy a smoother, faster, more streamlined experience creating snaps. We discussed the tools and tricks you can employ in snapcraft to accelerate the speed at which you iterate on your builds. We want to continue the work presented in the Make your...

Igor Ljubuncic
4 July 2019


Igor Ljubuncic
27 June 2019

Development tips and tricks – snap try and snapcraft pack

Article Desktop

Over the past several months, we have shared with you several articles and tutorials showing how to accelerate application development so that a typically demanding, time-consuming process becomes an easier, faster and more fun one. Today, we’d like to introduce some additional tips and tricks. Namely, we want to talk...

Igor Ljubuncic
27 June 2019


Igor Ljubuncic
20 June 2019

Parallel installs – test and run multiple instances of snaps

Article Desktop

In Linux, testing software is both easy and difficult at the same time. While the repository channels offer great availability to software, you can typically only install a single instance of an application. If you want to test multiple instances, you will most likely need to configure the remainder yourself. With...

Igor Ljubuncic
20 June 2019


Alan Pope
19 June 2019

Fresh snaps for May 2019

Desktop Ubuntu

A little later than usual, we’ve collected some of the snaps which crossed our “desk” (Twitter feed) during May 2019. Once again, we bring you a suite of diverse applications published in the Snap Store. Take a look down the list, and discover something new today. Cloudmonkey (cmk) is a CLI and interactive shell that

Alan Pope
19 June 2019


Canonical
13 June 2019

Customisable for the enterprise: the next-generation of drones

Article Internet of Things

Drones, and their wide-ranging uses, have been a constant topic of conversation for some years now, but we’re only just beginning to move away from the hypothetical and into reality. The FAA estimates that there will be 2 million drones in the United States alone in 2019, as adoption within the likes of distribution,...

Canonical
13 June 2019


Igor Ljubuncic
6 June 2019

Snapcraft confinement & interfaces

Article Desktop

Snaps. The final frontier. These are the voyages of the OSS Snapcraft. Its continuing mission, to provide snap users with simple, clear and effective tips and tricks on how to build and publish their applications. In this tutorial, we are going to talk about confinement and interfaces – how to restrict what your snaps can

Igor Ljubuncic
6 June 2019


Igor Ljubuncic
23 May 2019

Snapcraft parts & plugins

Article Desktop

Last week, we published Introduction to snapcraft, a tutorial that provided a detailed overview of the snap build process. We touched on the concepts like snap ecosystem components, snapcraft command line, snapcraft.yaml syntax, and more. We’d like to expand on the first lesson, and today, we are going to talk about...

Igor Ljubuncic
23 May 2019


Igor Ljubuncic
16 May 2019

Introduction to snapcraft

Article Desktop

First steps are always hard, especially in technology. Most of the time, you need a primer, just the right dose of knowledge, to get started with a platform. This tutorial and upcoming sequels are designed to provide developers with simple, clear and effective tips and tricks on how to build and publish their applications as

Igor Ljubuncic
16 May 2019


Alan Pope
11 May 2019

Publish Your Unity Games in the Snap Store

Article Ubuntu

We often feature and promote applications and games in the Snap Store and via our social media channels. Perhaps unsurprisingly, games are popular among our followers, and our users. There are a few great games already in the Snap Store, but there’s always room for more! Snap lends itself well to packaging and...

Alan Pope
11 May 2019


Martin Wimpress
10 May 2019

Fresh snaps for April 2019

Article Desktop

April was another exciting month for the Snapcraft team with Microsoft releasing Visual Studio Code as a snap. As usual, we had hundreds of other new apps come to the snap store and here are a few of our favourites. MiniZinc is a free and open-source constraint modeling language. Model constraint satisfaction and...

Martin Wimpress
10 May 2019


Sarah Dickinson
8 May 2019

Shared values of Travis CI and snaps enhance integration confidence for developers

Article Desktop

Travis CI is a hosted, distributed continuous integration (CI) service used to build and test software projects hosted on GitHub, and free for anyone working on open source projects. Often regarded as the home of open source testing, Travis CI enables developers to automate their build without the need to set up their...

Sarah Dickinson
8 May 2019


Igor Ljubuncic
2 May 2019

Switch life mode to FUN with some cool Linux games

Article Desktop

If you think of the Internet as a big flat disk balancing precariously on the shoulders of titans, one of those titans happens to be gaming. People use their computing devices for a range of tasks, but playing games, solo or online, with friends or against friends, is a universal activity that crosses countries, cultures,

Igor Ljubuncic
2 May 2019